Hello,
I was looking for information related to the limitation of roughness changes and found this topic. If it is not suitable, please advise me if I should open a new one, ok?
I was wondering how WASP manages a "high resolution" roughness map with several roughness changes (more than 10 changes in a short distance).
Does WASP do some rounding, resampling or down sampling in order to establish a maximum of 10 changes inside length/area of coverage it needs to consider for its calculation? Or it simply stops to consider the roughness when it "counts" the 10th change?
Or, it does exactly what Rathmann was explaining above: it calculates "effective roughness values" which will be representative of some ranges in terms of distance. Then we would have maximum of 10 ranges (and 10 effective roughness values)?
Thank you in advance,
Guilherme.